Pixel ArtA whole world, one pixel at a time.
Chunky square pixels, tiled backgrounds, and bitmap lettering turn your subject into a retro game scene. Pick a hardware-inspired palette to give it a more specific identity.
Make it yoursChiptune albums, game soundtrack records, and retro electronic EPs.
Choose a color palette below; naming the hardware-inspired look gives clearer direction than asking for retro. Keep the artist name short so it fits the bitmap grid.
See the style in action.
Open larger viewAn albumSave Point
Open larger viewA single or EPFoundry
Open larger viewA single or EPNeon Circuit
Open larger viewAn albumCorner Club
Open larger viewAn albumNorth Beach
Real generated examples; your own result will vary. The exact prompt behind each one is further down the page.
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The prompts behind these album covers.
Each cover above was generated from the prompt below it, unedited. Copy one as-is or change the details. Your image-making app may interpret the style differently each time.
An album · GPT Image 2.5 SunburstSave PointRead the exact prompt
Create a finished square album cover, in a 1:1 aspect ratio. Produce the front cover artwork itself, without a vinyl sleeve, jewel case, shelf, or room mockup. COVER TEXT Use the following release information exactly as written. The labels before each colon are for you, not for the cover; print only the text after them. Do not invent extra text. Artist: Bitwise Title: Save Point Label: Posterage Records ART DIRECTION Create a pixel-art design with large visible square pixels, small readable sprites, and tiled background scenery. Use a tightly limited palette as specified in the selected style options. Build lettering from a simple bitmap grid and keep it highly legible. Use hard color boundaries and optional checkerboard dithering. Reserve clear information bands for the supporting details. Avoid anti-aliased edges, smooth gradients, photographic lighting, and extra game-interface text. SELECTED STYLE OPTIONS Use a CGA-inspired four-color palette: cyan, magenta, white, and black only. Keep large square pixels and hard color boundaries. Use these specific choices in preference to general style suggestions. ILLUSTRATION NOTES A glowing pixel save crystal on a checkpoint tile in a tiled dungeon. These notes guide the imagery; do not print them as text. Make the artist name and title the strongest text elements and keep all other text minimal and small, as on a real record sleeve. Check spelling and retain the supplied wording. Do not include these instructions, labels, watermarks, or extra slogans in the artwork.
A single or EP · GPT Image 2.5 SunburstFoundryRead the exact prompt
Create a finished square cover for a single or EP, in a 1:1 aspect ratio. Produce the front cover artwork itself, without a vinyl sleeve, jewel case, shelf, or room mockup. COVER TEXT Use the following release information exactly as written. The labels before each colon are for you, not for the cover; print only the text after them. Do not invent extra text. Artist: Black Ember Title: Foundry Extra line: 7-inch ART DIRECTION Create a pixel-art design with large visible square pixels, small readable sprites, and tiled background scenery. Use a tightly limited palette as specified in the selected style options. Build lettering from a simple bitmap grid and keep it highly legible. Use hard color boundaries and optional checkerboard dithering. Reserve clear information bands for the supporting details. Avoid anti-aliased edges, smooth gradients, photographic lighting, and extra game-interface text. SELECTED STYLE OPTIONS Use a CGA-inspired four-color palette: cyan, magenta, white, and black only. Keep large square pixels and hard color boundaries. Use these specific choices in preference to general style suggestions. ILLUSTRATION NOTES A crucible pouring molten metal into darkness, sparks frozen mid-air. These notes guide the imagery; do not print them as text. Make the artist name and title the strongest text elements and keep all other text minimal and small, as on a real record sleeve. Check spelling and retain the supplied wording. Do not include these instructions, labels, watermarks, or extra slogans in the artwork.
A single or EP · GPT Image 2.5 SunburstNeon CircuitRead the exact prompt
Create a finished square cover for a single or EP, in a 1:1 aspect ratio. Produce the front cover artwork itself, without a vinyl sleeve, jewel case, shelf, or room mockup. COVER TEXT Use the following release information exactly as written. The labels before each colon are for you, not for the cover; print only the text after them. Do not invent extra text. Artist: Juno Park Title: Neon Circuit ART DIRECTION Create a pixel-art design with large visible square pixels, small readable sprites, and tiled background scenery. Use a tightly limited palette as specified in the selected style options. Build lettering from a simple bitmap grid and keep it highly legible. Use hard color boundaries and optional checkerboard dithering. Reserve clear information bands for the supporting details. Avoid anti-aliased edges, smooth gradients, photographic lighting, and extra game-interface text. SELECTED STYLE OPTIONS Use a CGA-inspired four-color palette: cyan, magenta, white, and black only. Keep large square pixels and hard color boundaries. Use these specific choices in preference to general style suggestions. ILLUSTRATION NOTES A pixel city street at night with circuit-like tiled pavement. These notes guide the imagery; do not print them as text. Make the artist name and title the strongest text elements and keep all other text minimal and small, as on a real record sleeve. Check spelling and retain the supplied wording. Do not include these instructions, labels, watermarks, or extra slogans in the artwork.
An album · GPT Image 2.5 SunburstCorner ClubRead the exact prompt
Create a finished square album cover, in a 1:1 aspect ratio. Produce the front cover artwork itself, without a vinyl sleeve, jewel case, shelf, or room mockup. COVER TEXT Use the following release information exactly as written. The labels before each colon are for you, not for the cover; print only the text after them. Do not invent extra text. Artist: Night Shift Title: Corner Club Extra line: Recorded live over one long set Label: Dolores Tapes ART DIRECTION Create a pixel-art design with large visible square pixels, small readable sprites, and tiled background scenery. Use a tightly limited palette as specified in the selected style options. Build lettering from a simple bitmap grid and keep it highly legible. Use hard color boundaries and optional checkerboard dithering. Reserve clear information bands for the supporting details. Avoid anti-aliased edges, smooth gradients, photographic lighting, and extra game-interface text. SELECTED STYLE OPTIONS Use a CGA-inspired four-color palette: cyan, magenta, white, and black only. Keep large square pixels and hard color boundaries. Use these specific choices in preference to general style suggestions. ILLUSTRATION NOTES A single spinning record seen from directly above, a clock face where the label should be. These notes guide the imagery; do not print them as text. Make the artist name and title the strongest text elements and keep all other text minimal and small, as on a real record sleeve. Check spelling and retain the supplied wording. Do not include these instructions, labels, watermarks, or extra slogans in the artwork.
An album · GPT Image 2.5 SunburstNorth BeachRead the exact prompt
Create a finished square album cover, in a 1:1 aspect ratio. Produce the front cover artwork itself, without a vinyl sleeve, jewel case, shelf, or room mockup. COVER TEXT Use the following release information exactly as written. The labels before each colon are for you, not for the cover; print only the text after them. Do not invent extra text. Artist: The Iris Quartet Title: North Beach ART DIRECTION Create a pixel-art design with large visible square pixels, small readable sprites, and tiled background scenery. Use a tightly limited palette as specified in the selected style options. Build lettering from a simple bitmap grid and keep it highly legible. Use hard color boundaries and optional checkerboard dithering. Reserve clear information bands for the supporting details. Avoid anti-aliased edges, smooth gradients, photographic lighting, and extra game-interface text. SELECTED STYLE OPTIONS Use a CGA-inspired four-color palette: cyan, magenta, white, and black only. Keep large square pixels and hard color boundaries. Use these specific choices in preference to general style suggestions. ILLUSTRATION NOTES A cafe table at night with four empty chairs and one lit lamp. These notes guide the imagery; do not print them as text. Make the artist name and title the strongest text elements and keep all other text minimal and small, as on a real record sleeve. Check spelling and retain the supplied wording. Do not include these instructions, labels, watermarks, or extra slogans in the artwork.
Prompt version 1 · 5 generated examples · Copy-and-paste guide →